历年Siggraph会议论文4
SIGGRAPH 2004 papers on the web
Page maintained by Tim Rowley. If you have additions or changes, send an e-mail.
Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint. I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking. Thus you may need to search on the page to find the actual document.
ACM has put up a preprint page at http://www.acm.org/tog/ which includes some papers not available from the authors sites. The ACM preprint page will only be around until the conference itself.
Changelog
Graphics is Fun
- Graphics Gems Revisited: Fast and Physically Based Rendering of Gemstones
- Stephane Guy (PRIMA-GRAVIR/IMAG-INRIA), Cyril Soler (ARTIS-GRAVIR/IMAG-INRIA)
- Band Moiré Images
- Roger D. Hersch, Sylvain Chosson (École polytechnique fédérale de Lausanne)
- Perceptual Audio Rendering of Complex Virtual Environments
- Nicolas Tsingos, Emmanuel Gallo, George Drettakis (REVES, INRIA Sophia Antipolis)
- Making Papercraft Toys From Meshes Using Strip-Based Approximate Unfolding
- Jun Mitani, Hiromasa Suzuki (The University of Tokyo)
Curves & Surfaces
- Defining Point-Set Surfaces
- Nina Amenta, Yong Kil (University of California, Davis)
- A Simple Manifold-Based Construction of Surfaces of Arbitrary Smoothness
- Lexing Ying, Denis Zorin (New York University)
- T-Spline Simplification and Local Refinement
- Thomas W. Sederberg, David Cardon, G. Thomas Finnigan, Nicholas North (Brigham Young University), Jianmin Zheng (Nanyang Technological University), Tom Lyche (Oslo University)
- Energy-Minimizing Splines in Manifolds
- Michael Hofer, Helmut Pottmann (Technische Universität Wien)
Interacting With Images
- Interactive Digital Photomontage
- Aseem Agarwala, Mira Dontcheva (University of Washington), Maneesh Agrawala, Steven Drucker, Alex Colburn (Microsoft Research), Brian Curless (University of Washington), David H. Salesin (University of Washington and Microsoft Research), Michael F. Cohen (Microsoft Research)
- LazySnapping
- Yin Li (Hong Kong University of Science and Technology), Jian Sun (Microsoft Research Asia), Chi-Keung Tang (Hong Kong University of Science and Technology), Heung-Yeung Shum (Microsoft Research Asia)
- GrabCut - Interactive Foreground Extraction Using Iterated Graph Cuts
- Carsten Rother, Andrew Blake, Vladimir Kolmogorov (Microsoft Research Limited)
- Poisson Matting
- Jian Sun (Microsoft Research Asia), Jiaya Jia, Chi-Keung Tang (Hong Kong University of Science and Technology), Heung-Yeung Shum (Microsoft Research Asia)
3D Texture
- Volumetric Illustration: Designing 3D Models with Internal Textures
- Shigeru Owada (University of Tokyo), Frank Nielsen (Sony Computer Science Laboratories, Inc.), Makoto Okabe (University of Tokyo and Sony Computer Scinece Laboratories, Inc.), Takeo Igarashi (University of Tokyo)
- Stereological Techniques for Solid Textures
- Robert Jagnow (Massachusetts Institute of Technology), Julie Dorsey (Yale University), Holly Rushmeier (IBM T.J. Watson Research Center)
- TensorTextures: Multilinear Image-Based Rendering
- M. Alex O. Vasilescu (University of Toronto), Demetri Terzopoulos (New York University)
- Shell Texture Functions
- Yanyun Chen, Xin Tong, Steve Lin (Microsoft Research Asia), Jiaping Wang (Institute of Computing Technology, Chinese Academy of Sciences), Baining Guo, Heung-Yeung Shum (Microsoft Research Asia)
Photo & Video Texture
- Textureshop: Texture Synthesis as a Photograph Editing Tool
- Hui Fang, John C. Hart (University of Illinois at Urbana-Champaign)
- Flow-Based Video Synthesis and Editing
- Kiran Bhat (Carnegie Mellon University), Steve Seitz (University of Washington), Jessica Hodgins, Pradeep Khosla (Carnegie Mellon University)
- Feature Matching and Deformation for Texture Synthesis
- Qing Wu, Yizhou Yu (University of Illinois at Urbana-Champaign)
- Near Regular Texture Analysis and Manipulation
- Yanxi Liu, Wen-Chieh Lin, James Hays (Carnegie Mellon University)
Dynamics & Modeling
- Rigid Fluid: Animating the Interplay Between Rigid Bodies and Fluid
- Mark Carlson, Peter J. Mucha, Greg Turk (Georgia Institute of Technology)
- A Virtual Node Algorithm for Changing Mesh Topology During Simulation
- Neil Molino, Zhaosheng Bao (Stanford University) Ronald P. Fedkiw (Stanford University and Industrial Light + Magic)
- BD-Tree: Output-Sensitive Collision Detection for Reduced Deformable Models
- Doug L. James (Carnegie Mellon University), Dinesh K. Pai (Rutgers University)
- Deformation Transfer for Triangle Meshes
- Robert W. Sumner, Jovan Popović (Massachusetts Institute of Technology)
Identifying & Sketching the Future
- RFIG Lamgs: Interacting with a Self-Describing World via Photosensing Wireless Tags and Projectors
- Ramesh Raskar, Paul Beardsley, Jeroen van Baar, Yao Wang, Paul Dietz, Darren Leigh, Thomas Willwacher (Mitsubishi Electric Research Labs)
- VisualIDs: Automatic Distinctive Icons for Desktop Interfaces
- J.P. Lewis (University of Southern California), Ruth Rosenholtz (Massachusetts Institute of Technology), Nickson Fong (ESC Entertainment), Ulrich Neumann (University of Southern California)
- Motion Doodles: An Interface for Sketching Character Motion (thesis)
- Matthew Thorne, David Burke, Michiel van de Panne (University of Bristish Columbia)
- MathPad^2: A System for the Creation and Exploration of Mathematical Sketches
- Joseph J. LaViola Jr., Robert C. Zeleznik (Brown University)
Smoke, Water, & Goop
- Target-Driven Smoke Animation
- Raanan Fattal, Dani Lischinski (The Hebrew University of Jerusalem)
- Fluid Control Using the Adjoint Method
- Antoine McNamara, Adrien Treuille, Zoran Popović (University of Washington), Jos Stam (Alias Systems)
- Simulating Water and Smoke with an Octree Data Structure
- Frank Losasso, Frederic Gibou (Stanford University), Ronald Fedkiw (Stanford University and Industrial Light + Magic)
- A Method for Animating Viscoelastic Fluids
- Tolga Goktekin, Adam W. Bargteil, James F. O'Brien (University of California, Berkeley)
Lighting & Sampling
- An Approximate Global Illumination System for Computer-Generated Films
- Eric Tabellion, Arnauld Lamorlette (PDI/DreamWorks)
- Triple Product Wavelet Integrals for All-Frequency Relighting
- Ren Ng (Stanford University), Ravi Ramamoorthi (Columbia University), Pat Hanrahan (Stanford University)
- Fast Hierarchical Importance Sampling With Blue Noise Properties
- Victor Ostromoukhov, Charles Donohue, Pierre-Marc Jodoin (Université de Montréal)
- Efficient BRDF Importance Sampling Using A Factored Representation
- Jason Lawrence, Szymon Rusinkiewicz (Princeton University), Ravi Ramamoorthi (Columbia University)
Data-Driven Character Animation
- Speaking With Hands: Creating Animated Conversational Characters From Recordings of Human Performance
- Matthew Stone, Doug DeCarlo, Insuk Oh, Christian Rodriguez, Adrian Stere (Rutgers University), Alyssa Whitlock Lees, Christoph Bregler (New York University)
- Synthesizing Physically Realistic Human Motion in Low-Dimensional, Behavior-Specific Spaces
- Alla Safonova, Jessica Hodgins, Nancy Pollard (Carnegie Mellon University)
- Style-Based Inverse Kinematics
- Keith Grochow, Steven L. Martin (University of Washington), Aaron Hertzmann (University of Toronto), Zoran Popović (University of Washington)
- Synthesizing Animations of Human Manipulation Tasks
- Katsu Yamane (University of Tokyo), James Kuffner, Jessica Hodgins, (Carnegie Mellon University)
Shape & Motion
- Pitching a Baseball: Tracking High-Speed Motion With Multi-Exposure Images
- Christian Theobalt, Irene Albrecht, Jörg Haber, Marcus Magnor, Hans-Peter Seidel (Max-Planck-Institut für Informatik)
- Spacetime Faces: High-Resolution Capture for Modeling and Animation
- Li Zhang, Keith Noah Snavely, Brian Curless, Steve M. Seitz (University of Washington)
- Automated Extraction and Parameterization of Motions in Large Datasets
- Lucas Kovar, Michael Gleicher (University of Wisconsin)
- Obscuring Length Changes During Animated Motion
- Jason Harrison, Ronald A. Rensink, Michiel van de Panne (University of Bristish Columbia)
Video-Based Rendering
- Video Tooning (video)
- Jue Wang (University of Washington), Yingqing Xu, Heung-Yeung Shum (Microsoft Research Asia) Michael F. Cohen (Microsoft Research)
- Keyframe-Based Tracking for Rotoscoping and Animation
- Aseem Agarwala (University of Washington), Aaron Hertzmann (University of Toronto), Steve Seitz (University of Washington), David H. Salesin (University of Washington and Microsoft Research)
- Video Matching
- Peter Sand, Seth Teller (Massachusetts Institute of Technology)
- High-Quality Video View Interpolation Using a Layered Representation
- Charles Lawrence Zitnick, Sing Bing Kang, Matt Uyttendaele, Simon Winder, Rick Szeliski (Microsoft Research)
Shape Analysis
- Ridge-Valley Lines on
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